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Project: Remove viewport and physics settings
These were to match the Pong demo project, which is now a separate example scene. https://phabricator.endlessm.com/T35515
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project.godot

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@@ -19,14 +19,6 @@ config/icon="res://icon.svg"
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SignalManager="*res://addons/block_code/block_code_node/utilities/signal_manager.gd"
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[display]
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window/size/viewport_width=1920
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window/size/viewport_height=1080
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window/size/window_width_override=960
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window/size/window_height_override=540
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window/stretch/mode="canvas_items"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/block_code/plugin.cfg", "res://addons/gut/plugin.cfg", "res://addons/plugin_refresher/plugin.cfg")
@@ -54,10 +46,6 @@ player_2_right={
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}
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[physics]
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2d/default_gravity=0.0
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[rendering]
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renderer/rendering_method="gl_compatibility"

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