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Merge pull request #319 from endlessm/remove-internal-bugtracker
Update GitHub issue templates
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.github/ISSUE_TEMPLATE/config.yml

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.github/ISSUE_TEMPLATE/public.yml renamed to .github/ISSUE_TEMPLATE/issue.yml

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name: Report Public Issue
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name: Report Issue
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description: Report an issue with using the Godot Block Coding plugin
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body:
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- type: markdown
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attributes:
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value: Thanks for taking the time to report an issue! If you're an employee of Endless OS Foundation, please track internal tasks [on Phabricator](https://phabricator.endlessm.com/tag/baby_godot/) instead.
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value: Thanks for taking the time to report an issue!
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- type: textarea
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id: what-happened
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attributes:
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description: Can it be reliably reproduced, and if so, how?
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placeholder: |
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1. Add a BlockCode child node
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2. Drag blocks X, Y, and Z to the editor
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2. Drag blocks X, Y, and Z to the editor
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3. ...
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validations:
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required: true

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