Description
Contact Details (optional)
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Background
Level 1: Getting the source (from Git)
Level 2: Making system calls to flash an LED
Level 3: A command line tool to give info on Sprites/JPEGs split across several source files
This task outlines level 4 of the course, a little bit harder, building on levels 1-3. Based on feedback given at the meeting where level 3 was shown and comments on the videos this next instalment should:
Progress to using the Window Manager. This could take one of several forms:
- A simple call to
Wimp_Initialise
and get the icon bar icon set up, files dragged to the icon are analysed with the same ImageInfo code from the previous tutorial and the result thrown as a Wimp_ReportError box or just run in a command window - Same as for Wimp SWIs but instead using
Toolbox_Initialise
- Using the FrontEnd module provided in !System to give the application an icon bar icon and simple UI based on a textual description
- Regardless of the approach (or all 3!) the tutorial should explain the concept of application directories and their typical contents of !Boot !Run !Sprites and so on
- This is a further opportunity to exercise makefiles, in particular the CApp shared makefile can put together common layout C or assembler applications, or BasicApp for stuff in BASIC
- Suggested name !ImageInfo only because that was the command line tool name
At level 2 we presented (in order of most number of views first)
- C (with the DDE, gcc optional)
- C++ (in CFront, g++ optional)
- Assembler (gas syntax, ObjAsm optional)
- BBC BASIC
- Python
- Lua
Don't be limited by these 6 though! All languages for which there is a RISC OS variant are up for grabs if volunteers have a particular area of interest they'd like to produce.
Definition of Done
Paolo has kindly offered to 'top & tail' any videos submitted.
The meeting to review this topic is 08-Jul-2023, so ideally material needs to be complete by 01-Jul-2023 to give time for editing.
This task would be complete once the new level 4 videos are edited and available on youtube for developers.
Code of Conduct
- I agree to follow this project's Code of Conduct