feat: add DistanceNoiseStd and FlipHitProbability to RayPerceptionSensor #6215
+96
−3
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Proposed change(s)
Adds native noise support to ray-based perception sensors.
Together these parameters let users add controlled realistic imperfection directly from the Inspector, simulating real-world sensor noise, making the system more robust.
New public fields on RayPerceptionSensorComponents:
Core logic implemented inside
RayPerceptionSensor.ApplyNoise
, called during Write() so that observations fed to the policy already include noise.Editor updated: a Noise fold-out appears in the Inspector with the two sliders.
Docs & CHANGELOG updated accordingly. Default values 0 keep full backward compatibility.
Useful links (Github issues, JIRA tickets, ML-Agents forum threads etc.)
n/a
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