Skip to content

Use last generated shader path as default path #7

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 2 commits into from
Mar 19, 2022
Merged

Use last generated shader path as default path #7

merged 2 commits into from
Mar 19, 2022

Conversation

Cibbi
Copy link
Member

@Cibbi Cibbi commented Mar 19, 2022

Previously clicking the "Generate Shader" button in the modular shader asset inspector would always prompt for a path to save the shader.

With this change it first checks if there is a previously generated shader and uses that as a path if found, prompting the user to select a path only when there isn't a previously generated shader to use

@Cibbi Cibbi added the change A change to a feature label Mar 19, 2022
@Cibbi Cibbi merged commit 834644c into 1.0 Mar 19, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
change A change to a feature
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant