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Always scroll block canvas to the top-left block on open #128

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Jul 10, 2024
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26 changes: 23 additions & 3 deletions addons/block_code/ui/block_canvas/block_canvas.gd
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@ extends MarginContainer

const EXTEND_MARGIN: float = 800
const BLOCK_AUTO_PLACE_MARGIN: Vector2 = Vector2(16, 8)
const DEFAULT_WINDOW_MARGIN: Vector2 = Vector2(24, 24)
const ZOOM_FACTOR: float = 1.1

@onready var _window: Control = %Window
Expand Down Expand Up @@ -31,6 +32,7 @@ var _panning := false
var zoom: float:
set(value):
_window.scale = Vector2(value, value)
_zoom_label.text = "%.1fx" % value
get:
return _window.scale.x

Expand Down Expand Up @@ -88,6 +90,8 @@ func bsd_selected(bsd: BlockScriptData):

_window.position = Vector2(0, 0)
zoom = 1

_window.visible = false
_zoom_label.visible = false

_empty_box.visible = false
Expand All @@ -99,7 +103,9 @@ func bsd_selected(bsd: BlockScriptData):

if bsd != null:
_load_bsd(bsd)
_window.visible = true
_zoom_label.visible = true
reset_window_position()
elif edited_node == null:
_empty_box.visible = true
elif BlockCodePlugin.node_has_block_code(edited_node):
Expand Down Expand Up @@ -132,6 +138,7 @@ func scene_has_bsd_nodes() -> bool:

func clear_canvas():
for child in _window.get_children():
_window.remove_child(child)
child.queue_free()


Expand All @@ -140,7 +147,6 @@ func load_tree(parent: Node, node: SerializedBlockTreeNode):
var scene: Block = load(_block_scene_path).instantiate()
for prop_pair in node.serialized_block.serialized_props:
scene.set(prop_pair[0], prop_pair[1])

parent.add_child(scene)

var scene_block: Block = scene as Block
Expand Down Expand Up @@ -246,15 +252,29 @@ func _input(event):
if event.button_index == MOUSE_BUTTON_WHEEL_DOWN and zoom > 0.2:
zoom /= ZOOM_FACTOR

_zoom_label.text = "%.1fx" % zoom

_window.position -= (old_mouse_window_pos - canvas_to_window(relative_mouse_pos)) * zoom

if event is InputEventMouseMotion:
if (Input.is_key_pressed(KEY_SHIFT) and _panning) or (Input.is_mouse_button_pressed(MOUSE_BUTTON_MIDDLE) and _panning):
_window.position += event.relative


func reset_window_position():
var blocks = get_blocks()
var top_left: Vector2 = Vector2.INF

for block in blocks:
if block.position.x < top_left.x:
top_left.x = block.position.x
if block.position.y < top_left.y:
top_left.y = block.position.y

if top_left == Vector2.INF:
top_left = Vector2.ZERO

_window.position = (-top_left + DEFAULT_WINDOW_MARGIN) * zoom


func canvas_to_window(v: Vector2) -> Vector2:
return _window.get_transform().affine_inverse() * v

Expand Down
21 changes: 16 additions & 5 deletions addons/block_code/ui/block_canvas/block_canvas.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
[ext_resource type="Script" path="res://addons/block_code/ui/block_canvas/block_canvas.gd" id="1_tk8h2"]
[ext_resource type="Texture2D" uid="uid://cmusxj1ppspnp" path="res://addons/block_code/block_code_node/block_code_node.svg" id="2_710vn"]

[sub_resource type="Image" id="Image_0g48l"]
[sub_resource type="Image" id="Image_0aray"]
data = {
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"format": "RGBA8",
Expand All @@ -13,7 +13,7 @@ data = {
}

[sub_resource type="ImageTexture" id="ImageTexture_jgo72"]
image = SubResource("Image_0g48l")
image = SubResource("Image_0aray")

[node name="BlockCanvas" type="MarginContainer"]
anchors_preset = 15
Expand All @@ -28,18 +28,29 @@ script = ExtResource("1_tk8h2")
[node name="Panel" type="Panel" parent="."]
layout_mode = 2

[node name="WindowContainer" type="MarginContainer" parent="."]
[node name="WindowContainer" type="Control" parent="."]
clip_contents = true
layout_mode = 2

[node name="Window" type="Control" parent="WindowContainer"]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
anchors_preset = 0
offset_right = 1152.0
offset_bottom = 648.0
mouse_filter = 1

[node name="Overlay" type="Control" parent="WindowContainer"]
layout_mode = 2
layout_mode = 1
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -1152.0
offset_top = -648.0
grow_horizontal = 0
grow_vertical = 0
mouse_filter = 2

[node name="MarginContainer" type="MarginContainer" parent="WindowContainer/Overlay"]
Expand Down
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