Computer Graphics - Lab assignments
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Updated
Jul 4, 2021 - C++
Computer Graphics - Lab assignments
Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving with C++. Implementing the most famous computer graphics algorithms from scratch.
Computer Graphics algorithms for line drawing, shape filling, circle drawing, ellipse drawing, polygon clipping, shear, transformation, and reflection
A graphics simulation built in Turbo C++ using BGI, demonstrating the Cohen-Sutherland Line Clipping Algorithm with a horizontally moving bar. A ball bounces within a window and deflects upon hitting the clipped bar, visualizing basic 2D collision and clipping in real-time. Ideal for academic graphics projects and retro demos. Best run in Turbo C++
Application of Computer Graphics algorithms using C++'s openGL library
2016-2 컴퓨터 그래픽스 with OpenGL
Versatile rendering widget implemented in C++ using the Qt framework and is built using CMake and use it to draw elementary shapes and functionality
Image Processing algorithm
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