3D Software Renderer in 700 Lines !!
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Updated
Sep 23, 2024 - C
3D Software Renderer in 700 Lines !!
An implementation of OpenGL 3.x-ish in clean C
A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.
The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.
The ultimate open-source 2D and 3D software rendered graphics library.
Software renderer.
Efficient, no-configuration, macro-based triangle drawing with 3d, .obj, and .ppm extensions
tinyraytracer by ssloy, but rendering to the screen in realtime with SDL2 and dear imgui
C++ Optimized Software Renderer using SDL2.0
This project is a study into the graphics pipeline, software rendering via rasterization and parallel programming (multithreading and SIMD) in C.
A platform independent 3D PS-X style software renderer
Basic Software Renderer
Ray Tracer Renderer written in C, based on the book 'The Ray Tracer Challenge'
A minimalistic, efficient, single file, cross platform software renderer
Toy software renderer experiment using solely raymath.h and Xlib.
Simple 2D software renderer written in C with no deps.
A snake game rendered by software in a SDL window.
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